fire: Difference between revisions
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(Page now contains both "fire weapon" and "fire array" commands) |
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| [[doFire]], [[commandFire]] |= See also | | [[Operation_Flashpoint:_Weapons|Weapons list for Operation Flashpoint]]<br /> [[doFire]], [[commandFire]] |= See also | ||
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Revision as of 07:41, 23 October 2006
Description
- Description:
- Forces a unit to fire the given weapon.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit fire weapon
- Parameters:
- unit: Object - unit that's supposed to fire
- weapon: String - name of the weapon to be fired
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit fire array
- Parameters:
- unit: Object
- array: Array - in format [muzzle, mode, magazine] or [muzzle, mode].
- Return Value:
- Nothing
Examples
- Example 1:
soldier fire "M16"
- Example 2:
soldier fire ["throw","SmokeShell","SmokeShell"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 17, 2006 - 08:18
- Str
- Sometimes AI won't shoot when you use this command. It can be fixed by placing selectWeapon command before it.