isAbleToBreathe: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") | Lou Montana (talk | contribs)  m (Text replacement - " {3,}\|" to "  |") | ||
| Line 14: | Line 14: | ||
| | [[Boolean]] | | [[Boolean]] | ||
| |x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code> | |x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code> | ||
| |[[underwater]] | |[[underwater]] | ||
Revision as of 17:38, 18 January 2021
Description
- Description:
- If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
- _canBreath = isAbleToBreathe player;
Additional Information
- See also:
- underwater
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
- Posted on May 6, 2019 - 19:43 (UTC)
- vabene1111
- Might return false if player enters a vehicle while underwater.
 
	