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Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Fix display title and sort key) |
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Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| | |displayTitle= ! a | ||
| | |sortKey = # | ||
| | |game1= ofp | ||
| | |version1= 1.00 | ||
| | |gr1= Variables | ||
|gr2= Math | |||
| | |descr= Returns a negation of Boolean expression. That means <tt>[[true]]</tt> becomes <tt>[[false]]</tt> and vice versa. | ||
| [[Boolean]] | |s1= [[Boolean]] {{=}} '''!''' a | ||
|p1= a: [[Boolean]] | |||
|r1= [[Boolean]] | |||
|x1= The code | |x1= The code | ||
<code> | <code>[[private]] _isAlive = [[alive]] [[player]]; | ||
[[if]] ([[!_a]]) [[then]] { | [[if]] ([[!_a|!]]_isAlive) [[then]] { | ||
[[hint]] "The player is dead!"; | [[hint]] "The player is dead!"; | ||
}</code> | }</code> | ||
is the same as | is the same as | ||
<code> | <code>[[private]] _isAlive = [[alive]] [[player]]; | ||
[[if]] [[not]] | [[if]] ([[not]] _isAlive) [[then]] { | ||
[[hint]] "The player is dead!"; | [[hint]] "The player is dead!"; | ||
}</code> | }</code> | ||
| [[not]], [[Operators]] | |seealso= [[not]], [[Operators]] | ||
}} | }} | ||
[[Category:Scripting Commands OFP 1.99]] | |||
[[Category:Scripting Commands OFP 1.96]] | |||
[[Category:Scripting Commands OFP 1.46]] | |||
[[Category:Scripting Commands OFP 1.99 | {{GameCategory|arma1|Scripting Commands}} | ||
[[Category:Scripting Commands OFP 1.96 | {{GameCategory|arma2|Scripting Commands}} | ||
[[Category:Scripting Commands OFP 1.46 | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|arma1|Scripting Commands | |||
{{GameCategory|arma2|Scripting Commands | |||
{{GameCategory|arma3|Scripting Commands |
Revision as of 22:49, 30 January 2021
Description
- Description:
- Returns a negation of Boolean expression. That means true becomes false and vice versa.
- Groups:
- VariablesMath
Syntax
Examples
- Example 1:
- The code
private _isAlive = alive player; if (!_isAlive) then { hint "The player is dead!"; }
is the same asprivate _isAlive = alive player; if (not _isAlive) then { hint "The player is dead!"; }
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Variables
- Command Group: Math
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands