setMarkerPos: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ") |
||
Line 30: | Line 30: | ||
<dd class="note">Effect is local in OFP. | <dd class="note">Effect is local in OFP. | ||
<dd class="notedate">Posted on August 7, 2009 - 02:03 (CEST) | <dd class="notedate">Posted on August 7, 2009 - 02:03 (CEST)</dd> | ||
<dt class="note">[[User:Dr Eyeball|Dr Eyeball]] | <dt class="note">[[User:Dr Eyeball|Dr Eyeball]] | ||
<dd class="note">The marker position can actually be set in 3D. This has a benefit for respawn markers, when placed at the correct altitude ASL on the LHD, the correct altitude will be used for respawn. There is no particular benefit for regular markers since [[markerPos]] will still return 0 for the altitude array element. <!-- Tip obtained from Xeno --> | <dd class="note">The marker position can actually be set in 3D. This has a benefit for respawn markers, when placed at the correct altitude ASL on the LHD, the correct altitude will be used for respawn. There is no particular benefit for regular markers since [[markerPos]] will still return 0 for the altitude array element. <!-- Tip obtained from Xeno --> |
Revision as of 00:59, 30 January 2021
Description
- Description:
- Description needed
- Groups:
- Markers
Syntax
- Syntax:
- Syntax needed
- Parameters:
- markerName: String
- pos: Array - format Position2D, PositionAGL or Object (since Arma 3 v1.93.145584)
- Return Value:
- Return value needed
Examples
- Example 1:
"MarkerOne" setMarkerPos getMarkerPos "MarkerTwo"
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Pulverizer
- Effect is local in OFP.
- Posted on August 7, 2009 - 02:03 (CEST)
- Dr Eyeball
- The marker position can actually be set in 3D. This has a benefit for respawn markers, when placed at the correct altitude ASL on the LHD, the correct altitude will be used for respawn. There is no particular benefit for regular markers since markerPos will still return 0 for the altitude array element.