addWeaponCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "{{EffArg|cmd|arg|loc}}" to "{{Icon|localArgument|32}}")
m (Text replacement - "<dd class="notedate">Posted on ([^<>]+) " to "<dd class="notedate">Posted on $1</dd> ")
Line 34: Line 34:
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->


<dd class="notedate">Posted on October 24, 2009 - 11:02 (CEST)
<dd class="notedate">Posted on October 24, 2009 - 11:02 (CEST)</dd>
<dt class="note">[[User:Sbsmac|Sbsmac]]
<dt class="note">[[User:Sbsmac|Sbsmac]]
<dd class="note">Only works on clients.
<dd class="note">Only works on clients.


<dd class="notedate">Posted on July 10, 2010 - 11:02
<dd class="notedate">Posted on July 10, 2010 - 11:02</dd>
<dt class="note">[[User:Galzohar|Galzohar]]
<dt class="note">[[User:Galzohar|Galzohar]]
<dd class="note">When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a '''call compile preprocessFile''' command (and ''not'' '''execVM''').
<dd class="note">When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a '''call compile preprocessFile''' command (and ''not'' '''execVM''').

Revision as of 01:05, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Containers

Syntax

Syntax:
Syntax needed
Parameters:
vehicleName: Object - vehicle to add the weapons to
[weaponName, count]: Array
weaponName: String - weapon name. See Category:Weapons for reference about possible values.
count: Number - number of weapons to add.
Return Value:
Return value needed

Examples

Example 1:
_truck addWeaponCargo ["M16", 5];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on October 24, 2009 - 11:02 (CEST)
Sbsmac
Only works on clients.
Posted on July 10, 2010 - 11:02
Galzohar
When players add/remove gear directly via the gear menu that gear is synchronized across the network. Since this command is local only, using it during a mission can cause all sorts of weird issues. To get proper synchronization use this command in the object's init line or in a script called from its init line with a call compile preprocessFile command (and not execVM).