setRank: Difference between revisions

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<dd class="notedate">Posted on Mar 26, 2009 - 19:24
<dd class="notedate">Posted on Mar 26, 2009 - 19:24</dd>
<dt class="note">[[User:Wolfrug|Wolfrug]]<dd class="note">
<dt class="note">[[User:Wolfrug|Wolfrug]]<dd class="note">
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
Changing a unit's rank using either [[setUnitRank]] or [[setRank]] will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
<dd class="notedate">Posted on April 12, 2014
<dd class="notedate">Posted on April 12, 2014</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]
<dt class="note">[[User:Waffle SS.|Waffle SS.]]
<dd class="note">Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)
<dd class="note">Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)

Revision as of 01:02, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Unit Identity

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object
rank: String
Return Value:
Return value needed

Examples

Example 1:
player setRank "COLONEL"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 26, 2009 - 19:24
Wolfrug
Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
Posted on April 12, 2014
Waffle SS.
Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)