BIN fnc setTargetWeight: Difference between revisions

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[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/</pre>
*/</pre>
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Revision as of 01:24, 7 February 2021

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Description

Description:
/*
	bin_fnc_setTargetWeight
	Set target priroty which is used later by bin_fnc_findTargetWeight function to find target.

	Input:
		0:
			_input - Unit, vehicle, group or side.
		1:
			_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection

	Examples:

		[west,0] call bin_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
		[player,10] call bin_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
		[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it is crew will be ignored by targeting system
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
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This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Behavior

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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