a = b: Difference between revisions
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| | | '''Equals''' a to b. |= Description | ||
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| a '''<nowiki>=</nowiki>''' b |= Syntax | | a '''<nowiki>=</nowiki>''' b |= Syntax | ||
|p1= a: [[ | |p1= a: [[Anything]] |= Parameter 1 | ||
|p2= b: [[ | |p2= b: [[Anything]] |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 13:09, 16 December 2006
Description
- Description:
- Equals a to b.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on December 15, 2006 - 05:27
- Kronzky
- A conditional assignment can be done via the following syntax:
_msg = if (alive player) then {"you're alive"} else {"you're dead"}