BIS fnc 3DENCamera: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ :\\\-\/|()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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|p1= '''mode''': [[String]] - Option mode to use
|p1= '''mode''': [[String]] - Option mode to use


| [[Nothing]]
|r1= [[Nothing]]


|x1= Move Eden's camera to the currently selected Eden entity
|x1= Move Eden's camera to the currently selected Eden entity

Revision as of 10:03, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
mode: String - Option mode to use
Return Value:
Nothing

Examples

Example 1:
Move Eden's camera to the currently selected Eden entity ["selected"] call BIS_fnc_3DENCamera;
Example 2:
Move Eden's camera to a random position ["random"] call BIS_fnc_3DENCamera;

Additional Information

See also:
Eden EditorBIS_fnc_3DENControlsHintBIS_fnc_3DENDiagCreateListBIS_fnc_3DENDiagFontsBIS_fnc_3DENDiagMouseControlBIS_fnc_3DENDrawLocationsBIS_fnc_3DENEntityMenuBIS_fnc_3DENExportAttributesBIS_fnc_3DENExportOldSQMBIS_fnc_3DENExportTerrainBuilderBIS_fnc_3DENFlashlightBIS_fnc_3DENGridBIS_fnc_3DENIntelBIS_fnc_3DENInterfaceBIS_fnc_3DENListLocationsBIS_fnc_3DENMissionPreviewBIS_fnc_3DENModuleDescriptionBIS_fnc_3DENShowMessageBIS_fnc_3DENStatusBarBIS_fnc_3DENToolbarBIS_fnc_3DENTutorialBIS_fnc_3DENVisionMode

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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