BIS fnc cargoTurretIndex: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
||
Line 15: | Line 15: | ||
|p2= personOrTurretPath: [[Object#Person|Person]] or [[Array]] of [[Number]]s - unit to find or turret path | |p2= personOrTurretPath: [[Object#Person|Person]] or [[Array]] of [[Number]]s - unit to find or turret path | ||
| | |r1=[[Array]] (turret path) or [[Number]] (cargo index) | ||
|x1= <code>[[private]] _vehicle = [[vehicle]] [[player]]; | |x1= <code>[[private]] _vehicle = [[vehicle]] [[player]]; |
Revision as of 20:27, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- vehicle: Object - the vehicle to check
- personOrTurretPath: Person or Array of Numbers - unit to find or turret path
- Return Value:
- Array (turret path) or Number (cargo index)
Examples
- Example 1:
private _vehicle = vehicle player; private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;
Additional Information
- See also:
- turretUnit moveInTurret allTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note