BIS fnc EXP camp IFF: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") | Lou Montana (talk | contribs)  m (Text replacement - "|=Syntax " to " ") | ||
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| *And names can be hidden with:      {{ic|<unit> setVariable ["BIS_iconName", false];}} | *And names can be hidden with:      {{ic|<unit> setVariable ["BIS_iconName", false];}} | ||
| ||s1= [units] call [[BIS_fnc_EXP_camp_IFF]] | ||s1= [units] call [[BIS_fnc_EXP_camp_IFF]] | ||
| |p1= units: [[Array]] - An array of units to apply IFF effect | |p1= units: [[Array]] - An array of units to apply IFF effect | ||
Revision as of 19:23, 12 June 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
 
 Notes:- To always show the icon and name of a unit, use: 	<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:     <unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:      <unit> setVariable ["BIS_iconName", false];
 
- To always show the icon and name of a unit, use: 	
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
- [[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
- 
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