setFlagTexture: Difference between revisions

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|game3= arma1
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|version3= 1.00
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|version4= 1.00
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|game6= tkoh
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Revision as of 10:15, 14 June 2021

Hover & click on the images for description

Description

Description:
Sets flag texture.
Groups:
Flags

Syntax

Syntax:
flag setFlagTexture texture
Parameters:
flag: Object - A flag
texture: String - Flag texture. If texture is "", flag is not drawn. Custom texture can be used:
  • Prior Arma 3: Dimension 200x200, file extension .jpg
  • Since Arma 3: Dimension 512×256, file extension .paa
Return Value:
Nothing

Examples

Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
Example 4:
_customFlag setFlagTexture "myMissionFlag.paa";
Example 5:
_flag_Arma_3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
Example 6:
Capturable OPFOR flag:private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;

Additional Information

See also:
flagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTexture

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note