surfaceTexture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Same as [[surfaceType]], but returns texture path to ground texture as string. {{Feature | Informative | The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command}} | | Same as [[surfaceType]], but returns texture path to ground texture as string. {{Feature | Informative | The texture returned is of the ground, even if there is a road at that position. To get road texture use [[getRoadInfo]] command}} | ||
| [[surfaceTexture]] position | |s1= [[surfaceTexture]] position | ||
|p1= position: [[Array]] - in format [[Position2D]] or [[Position3D]] in which case Z is ignored | |p1= position: [[Array]] - in format [[Position2D]] or [[Position3D]] in which case Z is ignored |
Revision as of 23:25, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Positions
Syntax
- Syntax:
- surfaceTexture position
- Parameters:
- position: Array - in format Position2D or Position3D in which case Z is ignored
- Return Value:
- String
Examples
- Example 1:
_tex = surfaceTexture getPos player;
Additional Information
- See also:
- surfaceTypegetRoadInfo
Notes
-
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