BIS fnc boundingBoxDimensions: Difference between revisions
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|r1= [[Array]] - Bounding box dimensions in [X, Y, Z] | |r1= [[Array]] - Bounding box dimensions in [X, Y, Z] | ||
|x1= <code>[player] [[call]] | |x1= <code>[player] [[call]] [[BIS_fnc_boundingBoxDimensions]];//Returns [1.6,2.2,2] for soldier</code> | ||
|seealso= [[boundingBox]] [[boundingCenter]] [[boundingBoxReal]] [[BIS_fnc_boundingBoxCorner]] [[BIS_fnc_boundingBoxMarker]] | |seealso= [[boundingBox]] [[boundingCenter]] [[boundingBoxReal]] [[BIS_fnc_boundingBoxCorner]] [[BIS_fnc_boundingBoxMarker]] |
Revision as of 20:26, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_boundingBoxDimensions
- Parameters:
- object: Object - Object which bounding box should be returned.
- Return Value:
- Array - Bounding box dimensions in [X, Y, Z]
Examples
- Example 1:
[player] call BIS_fnc_boundingBoxDimensions;//Returns [1.6,2.2,2] for soldier
Additional Information
- See also:
- boundingBox boundingCenter boundingBoxReal BIS_fnc_boundingBoxCorner BIS_fnc_boundingBoxMarker
Notes
-
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