preloadTitleRsc: Difference between revisions
| Lou Montana (talk | contribs) m (Some wiki formatting) | Lou Montana (talk | contribs)  m (Text replacement - "\|x1= *([^ ]+) \}\}" to "|x1=$1  |seealso= }}") | ||
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Revision as of 14:18, 13 June 2021
Description
- Description:
- Resource title - preload data. The resource can be defined in the Description.ext file.
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleRsc [name, type, speed, showInMap]
- Parameters:
- name: String defined in Description.ext for the mission
- type: String - e.g "PLAIN"
- speed: Number - (Optional) ignored
- showInMap: Boolean - (Optional)
- Return Value:
- Boolean
Examples
- Example 1:
- _ok = preloadTitleRsc ["BIS", "PLAIN"]
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control
 
	




