BIS fnc EXP camp IFF: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|=Syntax " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " ||s1=" to " |s1=") |
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*And names can be hidden with: {{ic|<unit> setVariable ["BIS_iconName", false];}} | *And names can be hidden with: {{ic|<unit> setVariable ["BIS_iconName", false];}} | ||
|s1= [units] call [[BIS_fnc_EXP_camp_IFF]] | |||
|p1= units: [[Array]] - An array of units to apply IFF effect | |p1= units: [[Array]] - An array of units to apply IFF effect |
Revision as of 20:51, 12 June 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
Notes:- To always show the icon and name of a unit, use:
<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:
<unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:
<unit> setVariable ["BIS_iconName", false];
- To always show the icon and name of a unit, use:
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
[[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
-
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