surfaceNormal: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| Returns {{Wikipedia|Normal_(geometry)|surface normal}} on given position. | | Returns {{Wikipedia|Normal_(geometry)|surface normal}} on given position. | ||
| '''surfaceNormal''' position | |s1= '''surfaceNormal''' position | ||
|p1= position: [[Array]] - format [[Position2D]] or [[Position3D]] in which case Z will be ignored | |p1= position: [[Array]] - format [[Position2D]] or [[Position3D]] in which case Z will be ignored |
Revision as of 23:25, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Positions
Syntax
- Syntax:
- surfaceNormal position
- Parameters:
- position: Array - format Position2D or Position3D in which case Z will be ignored
- Return Value:
- Array - Example: [-0.102321,0.19977,0.974486]
Examples
- Example 1:
_normal = surfaceNormal [300, 500];
- Example 2:
_normal = surfaceNormal position player;
Additional Information
- See also:
- setVectorUpsurfaceIsWatersurfaceType
Notes
-
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Only post proven facts here! Add Note