BIS fnc boundingBoxCorner: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2  |descr=$3") | Lou Montana (talk | contribs)  m (Text replacement - "\| *arma2oa * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= arma2oa |version1= $1 ") | ||
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| {{RV|type=function | {{RV|type=function | ||
| | arma2oa | |game1= arma2oa | ||
| |1.51 | |version1= 1.51 | ||
| |game2= tkoh | |game2= tkoh | ||
Revision as of 00:01, 14 June 2021
Description
- Description:
- /* Description: Returns position of all four bounding box corners OR Returns position of the nearest corner to the given position Parameter(s): _this: OBJECT - object with bounding box OR _this: ARRAY in format: 0: OBJECT - object with bounding box 1: ARRAY or OBJECT - position for which the nearest corner is returned Returns: ARRAY in format [pos1, pos2, pos3, pos4] - 4 corners of the bounding box OR ARRAY in format [x,y,z] - position of the nearest corner Example 1: _corners = car call BIS_fnc_boundingBoxCorner; Example 2: _nearestCorner = [car, player] call BIS_fnc_boundingBoxCorner; */ 
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
- 
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