BIS fnc ambientPostprocess: Difference between revisions
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|p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''. | |p2= [[String]] or [[Boolean]] - (Optional, default [[true]]) post-process type to get, or [[true]] to get all of them. '''Any effect but "filmGrain"'''. | ||
|r1=[[Array]] of initialized effects with values | |r1= [[Array]] of initialized effects with values | ||
|x1= <code>[] [[call]] [[BIS_fnc_ambientPostprocess]];</code> | |x1= <code>[] [[call]] [[BIS_fnc_ambientPostprocess]];</code> |
Revision as of 22:28, 7 August 2021
Description
Syntax
- Syntax:
- [terrain, activation] call BIS_fnc_ambientPostprocess
- Parameters:
- terrain: String - (Optional, default worldName) terrain from which to take post-process effets configuration
- String or Boolean - (Optional, default true) post-process type to get, or true to get all of them. Any effect but "filmGrain".
- Return Value:
- Array of initialized effects with values
Examples
- Example 1:
[] call BIS_fnc_ambientPostprocess;
- Example 2:
["Malden", "ColorCorrections"] call BIS_fnc_ambientPostprocess;
Additional Information
- See also:
- Post process effects
Notes
-
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