BIS fnc invString: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "\|+$" to "") | Lou Montana (talk | contribs)  m (Text replacement - " |r1=[[" to " |r1= [[") | ||
| Line 23: | Line 23: | ||
| |p1=object: [[Object]] | |p1=object: [[Object]] | ||
| |r1=[[Array]] - Weapons and magazines | |r1= [[Array]] - Weapons and magazines | ||
| |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code> | |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code> | ||
Revision as of 22:26, 7 August 2021
Description
- Description:
- Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invString
- Parameters:
- object: Object
- Return Value:
- Array - Weapons and magazines
Examples
- Example 1:
- [ player ] call BIS_fnc_invString;
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	


