isObjectRTD: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|x1= <code>_heliRTD = [[isObjectRTD]] [[vehicle]] [[player]];</code>
|x1= <code>_heliRTD = [[isObjectRTD]] [[vehicle]] [[player]];</code>


|seealso= [[weightRTD]], [[difficultyEnabledRTD]]
|seealso= [[weightRTD]] [[difficultyEnabledRTD]]
}}
}}

Revision as of 16:32, 20 January 2022

Hover & click on the images for description

Description

Description:
Returns true if RTD model is loaded.
Advanced Helicopter Flight Model
For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with difficultyEnabledRTD.
Groups:
RTD

Syntax

Syntax:
isObjectRTD helicopter
Parameters:
helicopter: Object
Return Value:
Boolean

Examples

Example 1:
_heliRTD = isObjectRTD vehicle player;

Additional Information

See also:
weightRTD difficultyEnabledRTD

Notes

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