enableGunLights: Difference between revisions
| Killzone Kid (talk | contribs) No edit summary | Killzone Kid (talk | contribs)  No edit summary | ||
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| |x2= <code>_unit [[enableGunLights]] "ForceOff";</code> | |x2= <code>_unit [[enableGunLights]] "ForceOff";</code> | ||
| |seealso= [[isFlashlightOn]] | |seealso= [[isFlashlightOn]], [[enableIRLasers]] | ||
| }} | }} | ||
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| |x1= <code>_group [[enableGunLights]] [[false]];</code> | |x1= <code>_group [[enableGunLights]] [[false]];</code> | ||
| |seealso= [[isFlashlightOn | |seealso= [[isFlashlightOn]] | ||
| }} | }} | ||
| }} | }} | ||
Revision as of 19:43, 6 July 2021
 Arma 3
 Arma 3 Arma 2: Operation Arrowhead
 Arma 2: Operation Arrowhead  Take On Helicopters
 Take On HelicoptersDescription
Syntax
- Syntax:
- target enableGunLights mode
- Parameters:
- target: Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
- mode: String - Can be:
- "Auto" - Depends on combat mode
- "ForceOn" - Always on
- "ForceOff" - Always off
 
- Return Value:
- Nothing
Examples
- Example 1:
- _unit enableGunLights "Auto";
- Example 2:
- _unit enableGunLights "ForceOff";
Additional Information
- See also:
- isFlashlightOnenableIRLasers
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Description
Syntax
- Syntax:
- target enableGunLights state
- Parameters:
- target: Group or Object - The group forced to use gun lights. If unit is supplied as argument, unit's group is used
- state: Boolean - true to enable, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
- _group enableGunLights false;
Additional Information
- See also:
- isFlashlightOn
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Arma 3 version 0.50
- Arma 3: New Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Lights
- Command Group: Weapons
- Scripting Commands: Global Effect
- Introduced with Arma 2: Operation Arrowhead version 1.50
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
 
	

