setLightIR: Difference between revisions

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m (Text replacement - " |game1= arma3 |version1= 2.06 |branch= dev " to " |game1= arma3 |version1= 2.06 ")
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|game1= arma3
|version1= 2.06
|version1= 2.06
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|gr1= Lights
|gr1= Lights

Revision as of 18:28, 5 October 2021

Hover & click on the images for description

Description

Description:
Sets lightpoint in infrared range.
Groups:
Lights

Syntax

Syntax:
light setLightIR value
Parameters:
light: Object - Object of class "#lightpoint" or similar
value: Boolean - true to make it visible only with night vision goggles, false to make it a normal light
Return Value:
Nothing

Examples

Example 1:
myLight setLightIR true; // Visible with NVG only!

Additional Information

See also:
setLightColorsetLightAmbientsetLightBrightnesslightAttachObjectlightDetachObjectsetLightIntensitysetLightAttenuationsetLightUseFlaresetLightFlareSizesetLightFlareMaxDistancesetLightDayLight

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note