addItemToUniform: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 22: | Line 22: | ||
|x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code> | |x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code> | ||
|seealso= [[removeItemFromUniform]] [[addItemToBackpack]] | |seealso= [[removeItemFromUniform]] [[addItemToBackpack]] [[addItemToVest]] | ||
}} | }} |
Revision as of 13:02, 20 January 2022
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addItemToUniform item
- Parameters:
- unit: Object
- item: String
- Return Value:
- Nothing
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note