cadetMode: Difference between revisions

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|r1= [[Boolean]] - true when playing in cadet mode, false when playing in veteran mode
|r1= [[Boolean]] - true when playing in cadet mode, false when playing in veteran mode


|x1= <code>? ([[cadetMode]]) : _AIsoldier [[setSkill]] 0.1 //sqs</code>
|x1= <code>? (cadetMode) : _AIsoldier [[setSkill]] 0.1 //sqs</code>


|x2= <code>[[if]] ([[cadetMode]]) [[then]] {_AIsoldier [[setSkill]] 0.1}; //sqf</code>
|x2= <code>if ([[cadetMode]]) [[then]] {_AIsoldier [[setSkill]] 0.1}; //sqf</code>


|seealso= [[hintCadet]] [[difficulty]]
|seealso= [[hintCadet]] [[difficulty]]

Revision as of 11:01, 12 May 2022

Hover & click on the images for description

Description

Description:
Prior to Arma 3 it returns if the player is currently playing in cadet or veteran mode.
Problems:
Arma 3
This command returns the status of the global difficulty showCadetHints.
Use difficulty in [0,1] to achieve the original intended functionality!
Groups:
Difficulty

Syntax

Syntax:
cadetMode
Return Value:
Boolean - true when playing in cadet mode, false when playing in veteran mode

Examples

Example 1:
? (cadetMode) : _AIsoldier setSkill 0.1 //sqs
Example 2:
if (cadetMode) then {_AIsoldier setSkill 0.1}; //sqf

Additional Information

See also:
hintCadet difficulty

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 1, 2009 - 17:49
Killswitch
In ArmA II, this command will return true if the difficulty level is set to "Recruit" or "Regular". It returns false for the "Veteran" and "Expert" difficulty levels.