enableEngineArtillery: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[enableEngineArtillery]] [[false]];</code> | |x1= <code>[[enableEngineArtillery]] [[false]];</code> | ||
|seealso= [[shownArtilleryComputer]] [[getArtilleryAmmo]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryComputerSettings]] [[getArtilleryETA]] | |seealso= [[shownArtilleryComputer]] [[getArtilleryAmmo]] [[commandArtilleryFire]] [[doArtilleryFire]] [[getArtilleryComputerSettings]] [[getArtilleryETA]] [[inRangeOfArtillery]] | ||
}} | }} |
Revision as of 16:03, 20 January 2022
Description
- Description:
- Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
- Groups:
- Artillery
Syntax
- Syntax:
- enableEngineArtillery enabled
- Parameters:
- enabled: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
enableEngineArtillery false;
Additional Information
- See also:
- shownArtilleryComputer getArtilleryAmmo commandArtilleryFire doArtilleryFire getArtilleryComputerSettings getArtilleryETA inRangeOfArtillery
Notes
-
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