isBurning: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")  | 
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| Line 15: | Line 15: | ||
|r1= [[Boolean]]  | |r1= [[Boolean]]  | ||
|x1= <code>if (  | |x1= <code>if (isBurning [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>  | ||
|seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] [[inflamed]]  | |seealso= [[getBleedingRemaining]] [[setBleedingRemaining]] [[isBleeding]] [[inflamed]]  | ||
}}  | }}  | ||
Revision as of 11:10, 12 May 2022
Description
- Description:
 - Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
 - Groups:
 - Object Manipulation
 
Syntax
Examples
Additional Information
Notes
- 
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