playableSlotsNumber: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <code>_maxBluforPlayers = playableSlotsNumber | |x1= <code>_maxBluforPlayers = playableSlotsNumber blufor;</code> | ||
|seealso= [[playersNumber]] [[playableUnits]] [[switchableUnits]] | |seealso= [[playersNumber]] [[playableUnits]] [[switchableUnits]] | ||
}} | }} |
Revision as of 11:13, 12 May 2022
Description
- Description:
- Returns the number of available slots in mission per side (both empty and taken).
In singleplayer mission, it returns number of playable units per side. - Groups:
- Multiplayer
Syntax
- Syntax:
- playableSlotsNumber side
- Parameters:
- side: Side
- Return Value:
- Number
Examples
- Example 1:
_maxBluforPlayers = playableSlotsNumber blufor;
Additional Information
- See also:
- playersNumber playableUnits switchableUnits
Notes
-
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