BIS fnc shakeCuratorCamera: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
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|x1= <sqf>[] spawn BIS_fnc_shakeCuratorCamera;</sqf>
|x1= <sqf>[] spawn BIS_fnc_shakeCuratorCamera;</sqf>


|x2= <code>[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;</code>
|x2= <sqf>[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Shake curator camera.
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
[strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
Parameters:
strength: Number - (Optional, default 0.01) Shaking strength
duration: Number - (Optional, default 0.7) Duration in seconds
area: Array - (Optional, default []) Shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius
Return Value:
Boolean

Examples

Example 1:
[] spawn BIS_fnc_shakeCuratorCamera;
Example 2:
[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;

Additional Information

See also:
Arma 3: Curator

Notes

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