BIS fnc compatibleMagazines: Difference between revisions

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m (compatibleMagazines update)
m (Add obsolescence version)
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|gr1= Weapons
|gr1= Weapons


|descr= {{Feature|obsolete|Use [[compatibleMagazines]] instead.}} Gets all compatible magazines for selected weapons. Function looks both for magazines listed in {{hl|magazines}} array and compatible {{hl|magazineWells}}.
|descr= {{Feature|obsolete|
Use [[compatibleMagazines]] instead.|arma3|2.10}}
Gets all compatible magazines for selected weapons. Function looks both for magazines listed in {{hl|magazines}} array and compatible {{hl|magazineWells}}.


|s1= [weapon, returnHidden] call [[BIS_fnc_compatibleMagazines]]
|s1= [weapon, returnHidden] call [[BIS_fnc_compatibleMagazines]]

Revision as of 19:54, 13 May 2023

Hover & click on the images for description

Description

Description:
🕖
This information is obsolete as of Arma 3 v2.10. Reason: Use compatibleMagazines instead.
Gets all compatible magazines for selected weapons. Function looks both for magazines listed in magazines array and compatible magazineWells.
Execution:
call
Groups:
Weapons

Syntax

Syntax:
[weapon, returnHidden] call BIS_fnc_compatibleMagazines
Parameters:
weapon: String - weapon's classname
returnHidden: Boolean - (Optional, default false) true to also return magazines with scope 1
Return Value:
Array - Array of magazine classes

Examples

Example 1:
["arifle_mx_f"] call BIS_fnc_compatibleMagazines;

Additional Information

See also:
currentMagazine currentWeapon compatibleMagazines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
PierreMGI - c
Posted on Sep 01, 2020 - 18:59 (UTC)
This function returns all magazines in lower case.
Example:
currentMagazine player; // "30Rnd_762x39_AK12_Mag_F" currentWeapon player call BIS_fnc_compatibleMagazines; // ["30rnd_762x39_ak12_mag_f", ...] currentMagazine player in (currentWeapon player call BIS_fnc_compatibleMagazines); // never works toLowerANSI currentMagazine player in (currentWeapon player call BIS_fnc_compatibleMagazines); // works