exitWith – Talk
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If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :) --[[User:Ceeeb|Ceeeb]] 10:04, 7 May 2007 (CEST) | If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :) --[[User:Ceeeb|Ceeeb]] 10:04, 7 May 2007 (CEST) | ||
:Seems so, yes. Good find. --[[User:Raedor|raedor]] 12:33, 7 May 2007 (CEST) | |||
Revision as of 11:33, 7 May 2007
It seems this command exits the current "scope" (is this the correct term?), rather than the current script file. Is this correct?
Example code, started using execVM:
<stuff>
for "_j" from 1 to _value do
{
<stuff>
if (<exit condition>) exitWith {player sideChat "Cancelled"};
};
player sideChat "Complete";
If the exit condition is true, both sideChats are executed. Any comments? Or am I just stating the obvious? :) --Ceeeb 10:04, 7 May 2007 (CEST)
- Seems so, yes. Good find. --raedor 12:33, 7 May 2007 (CEST)