menuSetCheck: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "" to "") |
BrettMayson (talk | contribs) mNo edit summary |
||
| Line 16: | Line 16: | ||
|p1= idc: [[Number]] | |p1= idc: [[Number]] | ||
|p2= path: [[ | |p2= path: [[Tree View Path]] | ||
|p3= checked: [[Boolean]] | |p3= checked: [[Boolean]] | ||
| Line 26: | Line 26: | ||
|p21= control: [[Control]] | |p21= control: [[Control]] | ||
|p22= path: [[ | |p22= path: [[Tree View Path]] | ||
|p23= checked: [[Boolean]] | |p23= checked: [[Boolean]] | ||
Latest revision as of 18:31, 2 April 2026
Description
- Description:
- Sets item on given path to be checked or not. By default menu strip entries are not checkable. Once this command was executed, an entry can become checked and unchecked. If an entry is checked is indicated by a tick to the left of the entry's text. Setting an entry to be checkable will overwrite set picture with menuSetPicture.
- Groups:
- GUI Control - Menu
Syntax
- Syntax:
- menuSetCheck [idc, path, checked]
- Parameters:
- idc: Number
- path: Tree View Path
- checked: Boolean
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control menuSetCheck [path, checked]
- Parameters:
- control: Control
- path: Tree View Path
- checked: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- menuChecked
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note