dayTime: Difference between revisions
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|s1= [[dayTime]] | |s1= [[dayTime]] | ||
|r1= [[Number]] - day time using a 24 hour clock, using fractions of hours - range [0..24 | |r1= [[Number]] - day time using a 24 hour clock, using fractions of hours - range [0..24] | ||
|x1= <sqf>dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game</sqf> | |x1= <sqf>dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game</sqf> |
Latest revision as of 08:06, 29 December 2023
Description
- Description:
- Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
- Multiplayer:
- Returns the current local in-game time in hours.
- Groups:
- EnvironmentMission InformationTime
Syntax
- Syntax:
- dayTime
- Return Value:
- Number - day time using a 24 hour clock, using fractions of hours - range [0..24]
Examples
- Example 1:
- dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Environment
- Command Group: Mission Information
- Command Group: Time