BIS fnc shakeCuratorCamera: Difference between revisions

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m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )S([a-z])" to "$1s$3")
m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
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|x1= <sqf>[] spawn BIS_fnc_shakeCuratorCamera;</sqf>
|x1= <sqf>[] spawn BIS_fnc_shakeCuratorCamera;</sqf>


|x2= <sqf>[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;</sqf>
|x2= <sqf>[0.1, 5, [BIS_explosion_center,500]] spawn BIS_fnc_shakeCuratorCamera;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Shake curator camera.
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
[strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
Parameters:
strength: Number - (Optional, default 0.01) shaking strength
duration: Number - (Optional, default 0.7) duration in seconds
area: Array - (Optional, default []) shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius
Return Value:
Boolean

Examples

Example 1:
[] spawn BIS_fnc_shakeCuratorCamera;
Example 2:
[0.1, 5, [BIS_explosion_center,500]] spawn BIS_fnc_shakeCuratorCamera;

Additional Information

See also:
Arma 3: Curator

Notes

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