BIS fnc shakeCuratorCamera: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2") |
Lou Montana (talk | contribs) m (Text replacement - "(Optional, default {{hl|[]}})" to "(Optional, default <sqf inline>[]</sqf>)") |
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|p2= duration: [[Number]] - (Optional, default 0.7) duration in seconds | |p2= duration: [[Number]] - (Optional, default 0.7) duration in seconds | ||
|p3= area: [[Array]] - (Optional, default | |p3= area: [[Array]] - (Optional, default <sqf inline>[]</sqf>) shake only when camera is in given distance from center. In format:<br> | ||
0: [[Position]] - Center<br> | 0: [[Position]] - Center<br> | ||
1: [[Number]] - Radius | 1: [[Number]] - Radius |
Latest revision as of 18:09, 8 November 2023
Description
Syntax
- Syntax:
- [strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
- Parameters:
- strength: Number - (Optional, default 0.01) shaking strength
- duration: Number - (Optional, default 0.7) duration in seconds
- area: Array - (Optional, default []) shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius - Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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