canFire: Difference between revisions
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| _[[Boolean]] <nowiki>=</nowiki> '''canFire''' | | _[[Boolean]] <nowiki>=</nowiki> '''canFire''' [[Object|#Unit|Unit]]|= Syntax | ||
|p1= | |p1= [[Object|#Unit|Unit]]: [[Object]] |= Parameter 1 | ||
| [[Boolean]] - | | [[Boolean]] - | ||
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|x1= <pre>?!(canFire | |x1= <pre>?!(canFire _tank) : player sideChat "Tank disabled!"</pre> |= Example 1 | ||
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Revision as of 06:39, 27 August 2007
Description
- Description:
- Returns if the given vehicle is still able to fire. This command checks only the damage value, not the ammo!
- Groups:
- Uncategorised
Syntax
- Syntax:
- _Boolean = canFire #Unit|Unit
- Parameters:
- #Unit|Unit: Object
- Return Value:
- Boolean - true if it's still able to fire, false if not
Examples
- Example 1:
?!(canFire _tank) : player sideChat "Tank disabled!"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
true even if unit is out of ammo. Only false if gun is damaged.