selectionPosition: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(vbs2: pathlod)
mNo edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Search for selection in the object model (first in the memory level, then in other levels; in VBS2 it also searches in the PathLOD since v1.22). Returns position in model space.<br>If a selection does not exist [0,0,0] is returned. |= Description
| Search for selection in the object model (first in the memory level, then in other levels.
Returns position in model space.
If a selection does not exist [0,0,0] is returned. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[Array]] <nowiki>=</nowiki>  object '''selectionPosition''' "selection name" |= Syntax
| [[Array]] <nowiki>=</nowiki>  object '''selectionPosition''' selectionName |= Syntax


|p1= object: [[Object]]
|p1= object: [[Object]] |= Parameter 1


|p2= selection name: [[String]]  
|p2= selectionName: [[String]] |= Parameter 2


| [[Array]] |= Return value____________________________________________________________________________________________
| [[Array]] |= Return value____________________________________________________________________________________________

Revision as of 16:51, 25 January 2009

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Search for selection in the object model (first in the memory level, then in other levels. Returns position in model space. If a selection does not exist [0,0,0] is returned.
Groups:
Uncategorised

Syntax

Syntax:
Array = object selectionPosition selectionName
Parameters:
object: Object
selectionName: String
Return Value:
Array

Examples

Example 1:
_object = player selectionposition "head_hit"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 5, 2007 - 12:24
Giova
To know more selections simply create an eventHandler damage on an object.
Posted on 25 September 2008 - 02:37
Canukausiuka
This command does not locate an animated point's current position, but the original

Bottom Section