disableConversation: Difference between revisions
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or, for the other soldier, | or, for the other soldier, | ||
<code>unitName [[setVariable]] ["BIS_noCoreConversations", true];</code> | <code>unitName [[setVariable]] ["BIS_noCoreConversations", true];</code> | ||
</dd> | |||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' 21:24, 18 Aug 2010 (CEST)</dt> | |||
<dd class="note"> | |||
My previous note is incorrect now, you can use '''disableConversation''' and still use the group radio, at least in A2:OA ! | |||
</dd> | </dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 20:25, 18 August 2010
Description
- Description:
- Disable the ability to talk to other people.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName disableConversation disable
- Parameters:
- unitName: Object
- disable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player disableConversation true
- Example 2:
soldier1 disableConversation true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Lou Montana 23:28, 10 July 2009 (CEST)
-
Note that this will also prevent you from using group radio.
If you just want player unable to speak to others (or one particular soldier),
useplayer setVariable ["BIS_noCoreConversations", true];
or, for the other soldier,unitName setVariable ["BIS_noCoreConversations", true];
- Lou Montana 21:24, 18 Aug 2010 (CEST)
- My previous note is incorrect now, you can use disableConversation and still use the group radio, at least in A2:OA !