setCameraInterest: Difference between revisions
Jump to navigation
Jump to search
(add. classification) |
m (VBS2 scripting category removal) |
||
Line 38: | Line 38: | ||
[[Category:Command Group: Camera Control|SETCAMERAINTEREST]] | [[Category:Command Group: Camera Control|SETCAMERAINTEREST]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 05:17, 19 July 2011
Description
- Description:
- Set camera interest for given entity. Camera interest is by default 0. Any unit which is speaking has its camera interest raised to 50. Camera interest is used to focus camera to control depth of field in cutscenes. Combination of camera interest, unit position of the screen, unit movement, unit type, and some other properties is used to determine which unit to focus at. Higher camera interest increases the chance of the unit being focused.
- Groups:
- Uncategorised
Syntax
- Syntax:
- entity setCameraInterest interest
- Parameters:
- entity: Object
- interest: Number
- Return Value:
- Nothing
Examples
- Example 1:
_soldier setCameraInterest 50
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note