typeOf: Difference between revisions

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[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 12:09, 25 March 2013

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Description

Description:
Returns the class type of a given object.
Groups:
Uncategorised

Syntax

Syntax:
String = typeOf vehicleName
Parameters:
vehicleName: Object
Return Value:
String

Examples

Example 1:
_class = typeOf _mi24

Additional Information

See also:
countTypeisKindOf

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on August 4, 2006 - 12:03
hardrock
Try using this on an object pre-placed in the mission editor (such as a house): hint format["%1", typeof object xxx] Now place an object in the editor, save the map, and open up the Mission.sqm. Find the line: vehicle="XXX", and replace XXX with the name of the object that you found above. Save it, and load the map.

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