getArray: Difference between revisions
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| <dl class="command_description"> | <dl class="command_description"> | ||
| <!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
| <dd class="notedate">Posted on Mar 28, 2014 - 07:48 | |||
| <dt class="note">'''[[User:ffur2007slx2_5|ffur2007slx2_5]]'''<dd class="note"> | |||
| In ArmA3 ver 1.14, it is recommended to use [[BIS_fnc_GetCfgData]] to get variable cfg data rather than conditioning via [[isNumber]], [[isText]], [[isArray]], [[getNumber]], [[getText]] and [[getArray]] combination. E.g.<br> | |||
| Traditional workaround: | |||
| <code> | |||
| _cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" | |||
| switch (true) do | |||
| { | |||
| 	case (isNumber _cfg): {getNumber _cfg}; | |||
| 	case (isText _cfg): {getText _cfg}; | |||
| 	case (isArray _cfg): {getArray _cfg;}; | |||
| 	default {nil}; | |||
| }; | |||
| </code> | |||
| '''Recommended workaround:''' | |||
| <code> | |||
| (configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata; | |||
| </code> | |||
| <!-- Note Section END --> | <!-- Note Section END --> | ||
| </dl> | </dl> | ||
Revision as of 00:49, 28 March 2014
Description
- Description:
- Extract array from config entry.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- _array = getArray (configFile >> "CfgVehicles" >> "Thing" >> "threat") 
Additional Information
- See also:
- configFileconfig/nameconfigNamecountgetTextgetNumberinheritsFromisArrayisClassisNumberisTextselect
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Notes
- Posted on Mar 28, 2014 - 07:48
- ffur2007slx2_5
- 
In ArmA3 ver 1.14, it is recommended to use BIS_fnc_GetCfgData to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination. E.g.
 Traditional workaround:_cfg = configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type" switch (true) do { case (isNumber _cfg): {getNumber _cfg}; case (isText _cfg): {getText _cfg}; case (isArray _cfg): {getArray _cfg;}; default {nil}; };Recommended workaround:(configfile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call bis_fnc_getcfgdata;
