addMagazineGlobal: Difference between revisions
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| Adds a magazine to the unit. | | Adds a magazine to the unit. | ||
Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined. |= Description | |||
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|x1= <code>player addMagazineGlobal "30Rnd_65x39_caseless_mag"</code>|= EXAMPLE1 | |x1= <code>[[player]] [[addMagazineGlobal]] "30Rnd_65x39_caseless_mag";</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= SEEALSO | | [[addMagazine]], [[addMagazines]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[addMagazineTurret]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 07:52, 20 September 2013
Description
- Description:
- Adds a magazine to the unit. Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit addMagazineGlobal magazineName
- Parameters:
- unit: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
player addMagazineGlobal "30Rnd_65x39_caseless_mag";
Additional Information
- See also:
- addMagazineaddMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note