surfaceNormal: Difference between revisions
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|x1= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [300, 500];</code>|= | |x1= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [300, 500];</code>|EXAMPLE1= | ||
|x2= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [[position]] [[player]];</code>|= | |x2= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [[position]] [[player]];</code>|EXAMPLE2= | ||
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| [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]] |= | | [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
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Revision as of 10:37, 7 April 2019
Description
- Description:
- Returns surface normal on given position.
- Groups:
- Uncategorised
Syntax
- Syntax:
- surfaceNormal position
- Parameters:
- position: Array - format Position2D or Position3D in which case Z will be ignored
- Return Value:
- Array - Example: [-0.102321,0.19977,0.974486]
Examples
- Example 1:
_normal = surfaceNormal [300, 500];
- Example 2:
_normal = surfaceNormal position player;
Additional Information
- See also:
- setVectorUpsurfaceIsWatersurfaceType
Notes
-
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