BIS fnc spawn: Difference between revisions
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Fred Gandt (talk | contribs) m (linked <code> + added "exec" as "spawn" (correct?) + bolded syntax + completed page layout per template documentation) |
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
<!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] --> | <!-- Appropriate categories go here e.g. [[Category:Arma 3: Functions|{{uc:{{PAGENAME}}}}]] --> | ||
[[Category:Arma 3:_Functions| | [[Category:Arma 3:_Functions|spawn]] |
Revision as of 14:02, 2 May 2014
Description
- Description:
- Execute given code with or without parameter.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [params, code] spawn BIS_fnc_spawn;
- Parameters:
- params: Anything - function arguments
- functionCode: Code - function code
- Return Value:
- Nothing
Examples
- Example 1:
- Show a message for the current player.
[ ["Hello"], { hint _this select 0 } ] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[ ["Hello"], { hint _this select 0 }, "BIS_fnc_spawn", true, false, false ] spawn BIS_fnc_MP;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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