doTarget: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 50: Line 50:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on July 2, 2015 - 23:22 (UTC)</dd>
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt>
<dd class="note">
To expand on ceeeb's note, [[commandWatch]] [[objNull]] will also unassign target;
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 00:22, 3 July 2015

Hover & click on the images for description

Description

Description:
Order the given unit(s) to target the given target (without radio messages).
Groups:
Uncategorised

Syntax

Syntax:
unit(s) doTarget target
Parameters:
unit(s): Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
_ESoldier1 doTarget _WSoldier1

Additional Information

See also:
assignedTargetcommandTargetdoWatch doFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
It appears doTarget objNull can not be used to stop a unit targeting a previously assigned target. Using doWatch objNull will achieve the desired result. (ArmA v1.12Beta)

Bottom Section

Posted on July 2, 2015 - 23:22 (UTC)
Killzone Kid
To expand on ceeeb's note, commandWatch objNull will also unassign target;