BIS fnc drawCuratorDeaths: Difference between revisions
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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious)) |
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma 3 |= Game name | ||
|1.16|= Game version | |1.16|= Game version | ||
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| | | Show skull unit for curator when the unit dies. |= Description | ||
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| [unit] call [[BIS_fnc_drawCuratorDeaths]] |= Syntax | |||
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|p1= unit: [[Object]] - Unit|= Parameter 1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Boolean]]|= Return value | ||
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|x1= <code></code> |= | |x1= <code>[[player]] [[call]] [[BIS_fnc_drawCuratorDeaths]];</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[Curator]]|= See also | ||
}} | }} | ||
Revision as of 21:20, 1 June 2018
Description
- Description:
- Show skull unit for curator when the unit dies.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit] call BIS_fnc_drawCuratorDeaths
- Parameters:
- unit: Object - Unit
- Return Value:
- Boolean
Examples
- Example 1:
player call BIS_fnc_drawCuratorDeaths;
Additional Information
- See also:
- Curator
Notes
-
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