isWeaponDeployed: Difference between revisions

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m (Command Group: Weapons)
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<dd class="note">
You can force a unit out of bipod or resting with:
You can force a unit out of bipod or resting with:
<code>_unit playMove "";</code>
<code>_unit [[playMove]] "";</code>
</dd>
</dd>
</dl>
</dl>
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Revision as of 05:39, 13 September 2016


Hover & click on the images for description

Description

Description:
Returns true if weapon is currently deployed.
Groups:
Uncategorised

Syntax

Syntax:
isWeaponDeployed unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_dep = isWeaponDeployed player;

Additional Information

See also:
isWeaponRested

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on July 1, 2015 - 16:44 (UTC)
AgentRevolution
You can force a unit out of bipod or resting with: _unit playMove "";