set3DENMissionAttributes: Difference between revisions
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| Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]]. |= Description  | | Set [[Eden_Editor:_Scenario_Atttributes|scenario attributes]].  | ||
{{Important|Attributes are available only within the Eden Editor workspace. You cannot access them in scenario preview or exported scenario!}}  | |||
|= Description  | |||
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Revision as of 08:32, 1 March 2016
Description
- Description:
 - Set scenario attributes.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - set3DENMissionAttributes [[<section>,<class1>,<value1>], ..., [<section >,<classN>,<valueN>]]
 - Parameters:
 - section: String - attribute section
 - class: String - attribute name
 - value: Any - new attribute value
 - Return Value:
 - Bool - true if the value was set
 
Examples
- Example 1:
 set3DENMissionAttributes [["Multiplayer","respawn",3],["Multiplayer","respawnDelay",10]];Set respawn type to 3 and respawn delay to 10 seconds
Additional Information
- See also:
 - get3DENMissionAttribute
 
Notes
- 
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Notes