setVehicleLock: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (template:command argument fix) |
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Line 15: | Line 15: | ||
* "DEFAULT" | * "DEFAULT" | ||
* "LOCKED" | * "LOCKED" | ||
* "LOCKEDPLAYER" |= | * "LOCKEDPLAYER" |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vehicleName '''setVehicleLock''' lockState |= | | vehicleName '''setVehicleLock''' lockState |SYNTAX= | ||
|p1= vehicleName: [[Object]] |= | |p1= vehicleName: [[Object]] |PARAMETER1= | ||
|p2= lockState: [[String]] see above |= | |p2= lockState: [[String]] see above |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_veh1 [[setVehicleLock]] "LOCKED";</code> |= | |x1= <code>_veh1 [[setVehicleLock]] "LOCKED";</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[lock]], [[locked]], [[lockDriver]], [[lockCargo]], [[lockTurret]] |= | | [[lock]], [[locked]], [[lockDriver]], [[lockCargo]], [[lockTurret]] |SEEALSO= | ||
}} | }} |
Revision as of 14:48, 7 April 2019
Description
- Description:
- Sets vehicle lock. Possible values:
- "UNLOCKED"
- "DEFAULT"
- "LOCKED"
- "LOCKEDPLAYER"
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName setVehicleLock lockState
- Parameters:
- vehicleName: Object
- lockState: String see above
- Return Value:
- Nothing
Examples
- Example 1:
_veh1 setVehicleLock "LOCKED";
Additional Information
- See also:
- locklockedlockDriverlockCargolockTurret
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 22, 2014 - 02:01 (UTC)
- AgentRevolution
-
In Arma 3:
setVehicleLock "UNLOCKED" = same as "lock 0"
setVehicleLock "DEFAULT" = same as "lock 1"
setVehicleLock "LOCKED" = same as "lock 2"
setVehicleLock "LOCKEDPLAYER" = same as "lock 3"
- Posted on March 4, 2015 - 15:57 (UTC)
- Killzone Kid
- DEFAULT lock is default vehicle lock when vehicle placed in editor. If player is in a group of AIs and not the leader, he will not be able to enter this vehicle as he will not have GetIn action for this vehicle.
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters