get3DENLayerEntities: Difference between revisions
| Killzone Kid (talk | contribs)  (fixed more) | m (format) | ||
| Line 16: | Line 16: | ||
| |x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG"; | |x1= <code>_myLayer = -1 [[add3DENLayer]] "CTRG"; | ||
| [[player]] [[set3DENLayer]] _myLayer; | [[player]] [[set3DENLayer]] _myLayer; | ||
| _entities = get3DENLayerEntities _myLayer; | _entities = [[get3DENLayerEntities]] _myLayer; | ||
| </code>|= EXAMPLE1   | </code>|= EXAMPLE1   | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:34, 18 September 2016
Description
- Description:
- Return all entities and sub-layer in Eden Entity layer.
- Groups:
- Uncategorised
Syntax
- Syntax:
- get3DENLayerEntities layerID
- Parameters:
- layerID: Number - layer ID as returned by add3DENLayer command
- Return Value:
- Array of Eden Entities
Examples
- Example 1:
- _myLayer = -1 add3DENLayer "CTRG"; player set3DENLayer _myLayer; _entities = get3DENLayerEntities _myLayer;
Additional Information
- See also:
- add3DENLayer remove3DENLayer set3DENLayer
Notes
- 
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Notes
 
	